21:31 UTC+0, 2024-05-24


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By Booone, on 2014-07-01
After GameSpy shut down their master servers, Bohemia Interactive has integrated the Steam server browser into ArmA 2. The latest update which includes this change (version 1. ... Read more »
By Raptor, on 2014-06-21
For his activity both in-game and in the forum, and in particular for his high efforts to learn and practice new things during training sessions, Jack was promoted to Speciali ... Read more »
By Raptor, on 2014-06-15
First of all, I’m happy to announce that Tim was promoted to Corporal for his continuous activity, his in-game skills and his contribution to our team. Unfortunately, TheIceMa ... Read more »
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Normally every initiative starts with a group of brave men pushing to achieve their goal and they do it in a serious and focused manner. AST was not.

If you want to know a little of AST beginnings, it all started with a couple of SWAT4 renegades on 2011, ShadowManu and Herbplant, wandering onto the Swat4 servers trying to have fun and/or playing tactical rounds. We were a team without country, and to that time we started to use undercover names including the AST tag. It even was an improvised one, because we never knew the big thing it was destined to became. Being a joke and all, we surprisingly found out something very unexpected: even with a lot of "tactical" teams where lone players could join, the teams couldn't fulfill what these players were searching from them. This country without territory sounded like a good shot.

That's how the unserious initiative grew its body. The russian ShVeD and the croatian Sokol joined our initiative and there it started to be something serious, since the first one was able to provide a stable server we could show to the whole community. Coverman and Raptor also joined us and then it became something real: AST was now an official team.

Unluckily Sokol and Coverman had to leave us pretty soon at that time, but it didn't stopped us from developing. We grew as one of the most important teams of SWAT4 with nice content as servers, website, tactics, custom skins, etc. We found ourselves with having 13 active members in a short time.

But then, an unfortunate event happened. One of the founders of the team, ShVeD (also the server provider), started an uncomfortable situation between the founders. For problems that will not be discussed here, ShVeD got mad with the team and eliminated many of the content that was on the website and pretty much everything that he could take with him, including the server. It was the biggest hit the team had taken (to date) and something that emotionaly affected us all.

It was an awful situation, but we managed. Raptor was able to take care of the servers, ShadowManu was able to improve the website design and management, and Herbplant kept his joyful attitude to teach people to play tactical and have fun with it. Above all circumstances, the team kept going on. One of those days of January of 2012 was chosen as the AST Team Birthday and Anniversary.

Developing as we did, we reworked our team structure to support multiple games. The team responsibilities were reworked too, and as a result, one of our long-time members TheIceMan was chosen as the team Commander. Drago, Luis and Booone are great contributors to this stage were the team is focused onto develop creative content, diversify the tactical games we support and make itself even bigger.

And that's how AST history began. It is just a piece of our legacy and the people who had made us be what we are. There is a still a lot of lines to write about the future that awaits us...