Tactics
Tactical Documents are the written armory of our team. They provide the theoretical base for our gameplay. Their goal is to achieve a common sense concerning tactical issues throughout the whole team, and to document this for any newcomers and other players.
We try to ensure a high quality for the release version of every tactical document. But nevertheless we also seek to improve our tactics whenever possible. Therefore our tactics and consequently tactical documents are subject to change. If you want to participate in this improvement, feel free to do so in our Forums.
- Tactical Documents: general information about our tactical docs
- References: list of other interesting sources around tactics
Fundamentals
- About Tactics: basic thoughts about tactics, including some basic goals and terms
- Basic Principels: pure low-level basics in a nutshell
- Personal Skill: requirements for every operator
- Rules of Gun Safety: rules for safe handling of firearms
- Speed: Dynamic and Stealth: general thoughts about the speed of movements
Law Enforcement
- Less-Lethal Weaponry: guidelines for the deployment of less-lethal weapons
Standard Operational Procedures
- Briefing: SMEAC scheme to prepare an operation
- Communication: radio procedures and tactical phrases for efficient communication
- Covered Leaping: movement through an area with limited cover
- Formations: combat formations for open areas
- L-Shape: basic formation for 2 operators
- RoE: Rules of Engagement
- Scan: check the area behind a corner or opening, aka "Angular Search" or "Slicing The Pie"
Close Quarters Battle
- Dynamic Assault: building/structure clearance
- Dynamic Entry: room clearance
- Schemes of Maneuver: systematically clearance of a building/structure
- Stacking: preparation to proceed at an opening or door
- Stairs: basics guidelines how to clear stairs
- Stealth Entry: silent room entry
- T-Intersection: 4-way or T-Intersection