05:32 UTC+0, 2024-12-22
  • Page 1 of 3
  • 1
  • 2
  • 3
  • »
[Vegas2] Campaign Training
LecterDate: Tuesday, 2013-02-26, 09:08 | Message # 1
Group: NCO
Messages: 534
Awards: 0
Status: Offline
Lets do a tactical story play (and I emphasize, TACTICAL). We could do some missions from the start. Also, if we decide on the spot, we could start recording. But in this case, there will be no screwing around - focus. I can host for up to 6-8 people without lagging (though, when I think of it, it may not be relevant, since we dont have that many vegas players anyway...).

So who is up for some fun?

P.S I marked this event on xfire calendar (specially for you, Raptor)


May the forces of evil become confused on the way to your house

,,Not a single chainsaw was given that day...''


Message edited by Buzzard - Tuesday, 2013-02-26, 09:09
 
LuisDate: Tuesday, 2013-02-26, 10:09 | Message # 2
Group: NCO
Messages: 1164
Awards: 0
Status: Offline
Any chance you can set it up Saturday afternoon?

 
RaptorDate: Tuesday, 2013-02-26, 10:21 | Message # 3
Group: Commander
Messages: 3115
Awards: 0
Status: Offline
I can't promise to be there this Thursday. (I have an appointment at 2:30 pm. If it goes as planned, it'll only take one hour and I can join the training in time. But it might also take 2 hours...)
About Saturday: I'm free until 17 UTC.


"Teamwork is essential, it gives them someone else to shoot at."
Murphy's Laws of Combat #9
 
LecterDate: Tuesday, 2013-02-26, 14:37 | Message # 4
Group: NCO
Messages: 534
Awards: 0
Status: Offline
Normally, I'd make such event on weekend, but Im not quite sure about whats going to happen with me then. I will be going to my hometown this friday and I might leave to a village on saturday morning/afternoon.

May the forces of evil become confused on the way to your house

,,Not a single chainsaw was given that day...''
 
RaptorDate: Tuesday, 2013-02-26, 15:13 | Message # 5
Group: Commander
Messages: 3115
Awards: 0
Status: Offline
Whenever the training will take place, you should remember that not everyone played the SinglerPlayer from the beginning to the end 271 times like you and Luis. Remember to communicate goals and tactics, last time that wasn't so good. Especially RoE (our default military sets "Fire at Will", "Self Defense" and "Stealth Assualt" should do just fine, just remember to order them).

"Teamwork is essential, it gives them someone else to shoot at."
Murphy's Laws of Combat #9
 
LecterDate: Tuesday, 2013-02-26, 16:38 | Message # 6
Group: NCO
Messages: 534
Awards: 0
Status: Offline
Thats the idea, Raptor. On tactical play we will do it right, no BSing around. Procedures and communications will be there no matter if situation is known or not.

May the forces of evil become confused on the way to your house

,,Not a single chainsaw was given that day...''
 
TheIceManDate: Tuesday, 2013-02-26, 19:09 | Message # 7
Group: NCO
Messages: 596
Awards: 1
Status: Offline
I cant promise it as well..but its a good idea...



No Retreat No Surrender
 
RaptorDate: Thursday, 2013-02-28, 13:14 | Message # 8
Group: Commander
Messages: 3115
Awards: 0
Status: Offline
Quote (Raptor)
If it goes as planned, it'll only take one hour and I can join the training in time.
Well, the plan is screwed and the appointment didn't even start...chances that I'll be able to attend are about 50%.


"Teamwork is essential, it gives them someone else to shoot at."
Murphy's Laws of Combat #9
 
LuisDate: Thursday, 2013-02-28, 14:15 | Message # 9
Group: NCO
Messages: 1164
Awards: 0
Status: Offline
Raptor just an off topic question... What the hell do you do? (cuz i havent found out yet) biggrin

 
RaptorDate: Thursday, 2013-02-28, 15:55 | Message # 10
Group: Commander
Messages: 3115
Awards: 0
Status: Offline
Well, I could tell it to you Luis...but I would have to kill you afterwards biggrin

Back on topic: sorry guys, I can't play atm. Mb in hour.


"Teamwork is essential, it gives them someone else to shoot at."
Murphy's Laws of Combat #9
 
  • Page 1 of 3
  • 1
  • 2
  • 3
  • »
Search:

Communications